EVR Documentation, July'23 *draft*
  • 2.0 Preface to a Gitbook
  • World Building
    • 1.9 A Primer
    • 1.9 Specific Benefits
    • 2.0 Introducing EVR
    • 2.0 What's in the foreground
    • 2.0 Skimming the surface
    • 1.9 In-app infrastructure
  • Toolkit
    • 1.9 SRS: Social Recognition Software
    • 0.0 Guild structure
    • 0.9 CGS: Community Governance Structure
    • 1.9 dTVET
  • In the world of EVR
    • 0.0 Emergent Patterns
    • 0.0 Applications & Industry
    • 0.0 Buildouts, Reskins, & Modularity
    • 0.0 Member Profiles
  • White paper
    • ⚖️***Philosophy template***
    • 1.0 Reputations: Public & Administrative
      • 1.9 Engagement
      • 1.0 Public Reputation
        • 0.9 Public Reputations: General- & Specific-
        • 0.9 Awards
        • 0.0 Flags
      • 0.0 Administrative Reputation
        • 0.9 Bayes adjustment
        • 0.9 demurrage
        • 1.9 Billings Score
        • 1.9 Culculus score
    • 1.9 Guild
      • 0.9 Reputation of guilds
      • 1.0 Parent & Daughter guilds
        • 0.0 Seed Guild
        • 0.0 Regional Language Family
        • 1.0 Guild Creation
        • 0.9 Member
      • 0.9 Ordinal Guild
        • 0.9 Acquisition - Integration _ Proliferation
          • 0.9 Skillset Decay
          • 0.9 Relational Dynamic Adjustment
          • 0.9 Advancement
          • 0.9 Level
        • 0.9 Sourcing and Revising Standards
          • 0.9 Safe Work Practices
          • 0.9 Certifying Body
          • 0.0 Practical Factors (rename)
          • 0.9 Fundamental Domain Competencies
          • 0.9 Standard Operating Procedures
          • 0.9 Guild Certification
    • 1.9 Community Governance Structure
      • 0.8 EVR Community
      • 1.5 Content Moderation
      • 0.9 Code of conduct
      • 0.0 Content
      • 1.0 Disputed Content
        • 1.0 Dilemmas Ethical and Procedural
          • 0.9 Unethical
          • 1.0 Unfitting
      • 0.9 Arbitration Process
        • 0.0 Brief
        • 0.0 Proposal
        • 1.0 Arbitration Threshold
        • 0.0 Determination
        • 0.0 Resolution / Dismissal
        • 1.0 Arbitrating Members
        • 0.0 Activity Status
      • 0.0 Reporting Member
      • 1.0 Potenza Threshold
    • 1.0 EVR Team
      • 0.9 Disaster Relief Protocols
      • 1.0 Ikigai Insights
  • Blue Paper
    • ***Form & function Template***
    • 1.0 Reputations: Public & Administrative
      • 1.9 Engagement
      • 0.9 Public Reputation
        • 0.9 Public Reputation: General- & Specific-
        • 0.1 Flags
      • 0.0 Demurrage
      • 1.0 Bays adjustment
      • 0.0 Awards
    • 1.0 Guild
      • 0.0 Reputation of Guilds
      • 0.9 Guild rep
      • 1.0 Guild Creation
      • 0.0 Seed Guild
      • 0.9 Ordinal Guild
      • 0.9 Guild Certification
      • 0.9 Standard Operating Procedures
      • 0.0 Fundamental Domain Competencies
      • 0.9 Certifying Body
      • 0.9 Acquisition - Integration _ Proliferation
      • 0.9 Sourcing and Revising Standards
      • 0.0 Parent & Daughter guilds
      • 1.0 Member
      • 0.0 Advancement
      • 1.0 EVR Community
      • 0.9 Skillset Decay
      • 0.9 Safe Work Practives
      • 0.9 Level
      • 0.9 Practical Factors (rename)
      • 0.9 Relational Dynamic Adjustment
    • 1.9 Community Governance Structure
      • 1.5 Content Moderation
      • 1.0 Potenza Threshold
      • 1.0 Arbitration Threshold
      • 1.0 Arbitration Process
      • 1.8 Billings Score
      • 0.9 Dilemmas: Ethical and Procedural
      • 1.0 Unfitting
      • 1.0 Unethical
      • 0.0 Activity Status
      • 1.0 Resolution / Dismissal
      • 1.0 Arbitrating Members
      • 1.0 Regional Language Family
      • 1.0 Reporting Member
      • 1.0 Disputed content
      • 1.0 Determination
      • 0.0 Content
      • 0.0 Code of Conduct
      • 1.8 Cuculus score
      • 0.0 Proposal
      • 1.0 Brief
    • 0.0 EVR Team
      • 0.9 Ikigai Insights
      • 0.9 EVR Team
      • 0.0 Disaster Relief Protocols
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  1. White paper
  2. 1.0 Reputations: Public & Administrative

1.9 Engagement

Process of a Planned agreement to do a thing , at a certain time, with someone else. And then the execution of that plan. Leads to a verified interaction

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Last updated 1 year ago

Philosophy

Products and services are meant to capture the attention of their target consumer; ideally to fulfill some need, desire, or requirement, in some way, shape, or form. So far, so good. Conventionally, social media/networking outlets measure their effectiveness in terms of engagement, with metrics such as "likes, follows, shares, pins, clicks, views, replies, re-tweets, re-blogs..." etc.

There's nothing inherently wrong with a product or service designed to capture the attention, or even the data (& metadata) of its customer base. But we are not the customer-base, we are the user-base, and we're being monetized. We're being offered a service, in exchange for becoming the product.

And let's be clear too about what optimizing that revenue stream looks like: It looks like endless hours of doom-scrolling, promoting sensationalism, perpetuating culture-wars [other bad phenomenon here]. It looks like a willingness to provide you with anything you might want provided that it never fulfills your desire. Because if those needs were satiated you'd turn away from the screen. Ultimately your satisfaction & wellbeing are barriers to that revenue stream.

As they say, "if you're not paying for it, then you're the product".

We regard engagement in the layman's sense of the word: as a clear agreement to do specified thing, at a specified place, with a known person, at a certain time. Successful engagement is not something that happens on the app, it's what happens in-real life that matters to us (hence: En Vida Real). Engagement is about people coming together so to pursue their shared interests. It starts with personal agency & informed consent, and lends to individual empowerment & community building.

Engagement in EVR is measured by people doing things together that matter to them. Our app is made as a scaffolding to enable people to connect who otherwise wouldn't. To help people meet their needs, their goals, their Ikigai, and DO something out in the world.

To hell with "eyeball hours" Engagement means something different In Real Life.

Examples

Joe spends 3 hours shit-posting on a popular micro-bloging site and draws over 20 people into an argument in the comments section -NOT a successful engagement.

Jane takes 3 minutes to find a study group to try out this Tuesday -Successful Engagement!

Doug and Lisa arrange a playdate for their dogs on Sunday -Successful Engagement!

Form and Function